swiftAID change log http://www.swiftaid.net/ Copyright (C) 2006 [Mobsters]Prof ================================= Version 0.4.0 (released 14-12-06) ================================= - Moved to using a new .ocx for rcon commands, which forces it to run multithreaded. The end result is that swiftAID should see a big increase in stability! Thanks to m0nk3ybw0y for making this for me! - Fixed a bug where the custom commands would not save correctly - Fixed a silly bug where swiftAID would not always recognise commands in player chat (this may well fix a large proportion of problems in this area) - Enhanced chat checking a little, and fixed a bug or two where certain combinations of settings would give unpredictable behaviour - Badword checker now strips colour codes (^0 - ^9) - Added PB support! You now have the option of kicking players for a configurable number of minutes (if your server runs pb). - A few general fixes concerning the Apply button ;) Version 0.3.9 (released 23-06-06) ================================= - swiftAID now checks team chat for commands/badwords properly Version 0.3.8 (released 28-05-06) ================================= - A few small changes to the UI to make it look a little nicer - Added input validation for all fields that should be digits only (broadcast time, command delay, log poll interval) - The bad word detector can now be configured just to warn players when they use bad language, instead of kick. - The bad word detector can kick players who have bad words in their names. (Triggered either when they join or when they chat) - Added option to stop swiftAID kicking players who use badwords if they are in a private slot Version 0.3.5 (released 22-05-06) ================================= - The browse button for the logfile finally works! - The %s variable should now work fine - Added many new error checking routines to avoid small errors causing the core to shut down - swiftAID should now be able to handle servers that don't have sv_mapcycle set! - Added the option to disable the "swiftAID loaded" message that gets posted on the server when swiftAID is started Version 0.3.4 (released 11-05-06) ================================= - First public release - Fixed a bug where broadcast/badword lists would double in size after clicking the apply button - Added the option to use private player messages when talking to a specific player (Misc tab)